package graphics.rasterizing.model;

import util.MatrixOperationsF;

public class Triangle {
	public Triangle(float[][] points, float[][] colors) {
		tri = points;
		this.colors = colors;

	}

	public final float[][] tri;
	public final float[][] colors;

	@Override
	public String toString() {
		String rv = "";
		for (int i = 0; i < tri.length; i++) {
			rv += MatrixOperationsF.print(tri[i]) + '\n';
		}
		return rv;

	}
}
